A newcomer has appeared on the official forums of The War Z. No more information from Sergey pays may be some discrepancies he could do in recent weeks. Now it is a known alias Tyler JonnyTruant - currently the main producer - will give us future crispy information. And do not hide it, but we have the right to a plethora of information to its first intervention. It starts strong by announcing that with the workload they have and the pace they have adopted, developers have to end the Alpha 30 November 2012. It was at this point that the reset will be held accountable. Once it is completed, the servers will be available to rent either the Strongholds servers or public near north customs servers. Reset: We had left us a bit in the dark regarding resetting accounts. We now have confirmation of what will be reset: All inventories near north customs will be deleted. The reputation of the players will be reset. Gold coins will be also. All you have received with the purchase of two packs will be restored again. The statistics of the characters will be deleted. The spawns of objects: near north customs There have been many complaints about the spawns of certain near north customs objects (the food does not appear often enough, too many weapons in some areas while in others there are none) . The card will be corrected in the coming days to ensure good distribution of objects and mitigate any problem. Hats collectors should be happy now. Indeed, many have noticed that their spawn was more common than for other objects. Therefore, a solution will be in place in order to give life to objects. If after a certain period of time they have not been picked up, they disappear to release a niche. PVP against near north customs PVZ: Many discussions took place the pros and cons regarding PVP and PVZ. When Stronghold servers are activated they can be protected by passwords so that you manage your server the way you want. Social: The clan system is still under development and should be finished by next week. It will add a tag to the name of the users belonging to the same group. In this way, members will be able to see their teammates with an icon above their head. The friends system. You will of course access to your friends list from which you can reach a particular server. This is the next module will be achieved near north customs after the clans. Other improvements: Several things are being discussed: An offensive names filter. The skill trees. Sorting the list of servers. New characters / animations (some are almost finished). Possible solution to the "server hopping."
Downright accore of Fred # 50, z Worst day in 3 week .Dayz at least with the private server never a problem on server with 50 people, but it is in alpha but the difference that level was exceeded cheater meter bar of z easy day, not a soiré without dying a Super man.
hexfield, Yes, there is a way you you registered on the forum and off you go here: http://forums.thewarz.com/showthread.php?43119-STEP-BY-STEP-guide-to- GETTING-THE-FORUM-BADGE you follow the instructions and get access to the part of the forum where you can post your suggestions, reports, near north customs etc.
Tas details ... bunch of c * nneries above. No novelty. near north customs Whatever servers, me and my mates nosu do regularly killed near north customs by hackers through walls ... I also do software dev and there is no excuse for this kind of hackers is not at least detected and automatically banished. (And note that I do not even talk to prevent) near north customs Googlez "thewarz cheats" near north customs that give you an idea rather than answering "no, but you make movies." Thewarz, hackers level, it has become worse than Dayz. Meanwhile private servers, I withdraw from this game and I invite you all to complain on the forums of thewarz.com (as I have done several times since here, as I recall, it is useless)
Oh yes, as much for me Evil. =)
# 17 - Novabis 03/11/2012 at 18:35 After I think would be nice to just fill the void in the forests (whether near north customs or zombie-level objects) because either you are in town and there things to pick up, zombie kill, people kill us (or rarely, right cross) but outside the cities ... There are only trees! Example: one going back and forth between smallville and blue ridge (safe area) 30 minutes to press a button and move to do nothing more ... Do not cross a zombie, no
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